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31 Jan 2014

Facebook Partners with Parse to Launch Bolts, an Easier Way to Make Mobile Games

Facebook has joined forces with the mobile app platform Parse to create a new open-source project simply titled, Bolts. Virtually anyone can access this app builder tool; it doesn’t matter if you make mobile games for iOS or Android. Developers do not need to be part of any Parse or Facebook services or even possess a Facebook developer account in order to use the resource either.

What can Bolts Do for Devs?  

Bolt is a collection of low-level libraries that were created specifically to make developing mobile apps much easier. It’s designed to take a lot of the tedious work out of the development process by giving users a more streamlined format to follow. The framework in Bolts combines the knowledge base of both Parse and Facebook and the companies’ SDKs (software development kits).

Developers can simply download the jar or framework file depending on their current platform and drop it directly into their project and continue coding. There’s also a direct source download available from GitHub along with all the components in Bolts available also.

Details about the open-source project were announced on their blog:

“The first component in Bolts is “tasks”, which make organization of complex asynchronous code more manageable. A task is kind of like a JavaScript Promise, but available for iOS and Android. For example, if you have an asynchronous method for saving an object in iOS, you can have it return a BFTask*, and handle the result in a continuation block.

Bolt framework tasks manage dependencies and release their own dependencies, keep track of task statuses, don’t depend on any one threading model, and are fully composable. Also, you can chain tasks together without nesting. If all that sounds groovy to you, check out more in the platform-specific Readme files on GitHub.”

The site will be releasing more free codes and tools soon.

(Source: Venturebeat )

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