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17 Sep 2014

When Developing Indie Games Alone, Attitude is Everything

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Reading an article recently, I came to the realization that if you want to make working for yourself work for you, then one of the most important attributes you can possess is a solid attitude – even if you are working alone. We all know how brutal it can be to work alongside co-workers that have terrible attitudes (which in turn can put us into a bad mood if we’re not careful), and it makes sense to think that merely cutting these types of people out of the equation and working by yourself can improve your work life considerably.

But if we’re not careful, we can be that co-worker with a bad attitude. And for some of you? Perhaps you were that co-worker with a poor attitude, and now you are allowing it to infect your work without even thinking anything about it.

Your attitude is the foundation for your indie studio

The best indie developer will never finish a game if their attitude is poor. It’s as simple as that. What’s scary is when working alone, you may not know you have a bad attitude to begin with. One minute you may feel as if you are getting a lot of work done, and the next minute, a problem may arise that makes you throw your hands up and shout aloud, “alright, I’m done for the day.”

We all know people like this, and as an indie developer, you cannot let the problems and obstacles you run into while developing your games stop you from pushing forward. Figuring out problems and getting stressed about your project multiple times a day goes with the territory of being an indie developer – how you handle it is what counts.

When you just don’t want to develop games

Motivating yourself: it could be a blog post in and of itself, couldn’t it? You may love your career and developing games for a living, but there are some days when you don’t want to get out of bed, don’t want to do anything, and most of all, don’t want to work. It happens to everybody, so don’t begin second-guessing yourself that you made the wrong career move. Instead, push through. Think to yourself, “what would make me happy during my workday?”

Snacking on M&M’s? Go buy some.

Taking a break to go for a run (perhaps after you eat a whole bag of M&M’s)? Go for it.

Listening to music you grew up with? Put on your favorite tracks and take a trip down memory lane.

Just motivate yourself to work. Treat yourself nicely, and you’ll have a better attitude and a great day.

Above all, don’t be so hard on yourself

It’s easy to assign a ton of work for ourselves, thinking we’re Superman and can finish it in record time only to become angry with ourselves whenever we fail. As creatives, most of us are our own worst enemies, too – constantly critiquing ourselves and wanting to be as close to perfect as possible. It’s great to strive for perfection and constantly try to work on our faults, but if we’re not careful, it can also put us into a constant, terrible mood.

Strive to always improve your next indie game, but never forget to reward yourself for a job well done and to stop once in a while and appreciate what you have accomplished. You’re awesome, and if you’re not yet? You’re well on your way. Always keep your attitude in check, and everything else will fall into place.

Source: Hobby Game Dev

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