Starting Your Own Developer Diary
If you read last week’s post explaining ‘why’ you need to start your own developer diary, you may have found yourself thinking,... Read More
Cut the Rope 2 Debuts on Android, Series Receives Over Half Billion Downloads
App developer ZeptoLab announced today that their sequel to the hit physics-based puzzle game Cut the Rope 2 is now available on... Read More
Japan’s $5.4B Mobile Gaming Market Increased 178% in 2013
According to a report by Tokyo-base internet media and advertising firm CyberAgent, in 2013 the Japanese smartphone gaming market’s domestic value reached... Read More
Keeping Your Kickstarter Backers Pleased
One of the worst things that can happen after having your indie game funded via Kickstarter is having your backers angry at... Read More
MediaBrix Reveals In-Game Reward Ads Provide 90% Engagement Rates
In a recent report by MediaBrix, an analytics advertising platform, in-game reward ads are providing massive returns for games featuring free-to-play business... Read More
AIAS is Accepting Applications for 2014-15 Scholarships in Gaming
Today the AIAS (Academy of Interactive Arts and Sciences) announced that they are currently accepting applications for their 2014-15 academic scholarship. The... Read More
Why You Need to Start a Developer Diary
For me, there is something awesome about seeing a project come to life. Whether it is a director filming a behind-the-scenes series... Read More