Reflecting on What Indie Developers Have to be Thankful For This Thanksgiving Day
It’s Thanksgiving Day over here in America, and while everyone is reflecting on what we have to be thankful for, I feel... Read More
The Importance of Your Mobile Game’s File Size
Posted on30 Oct 2013
TagsMobile Games, Indie Games, mobile indie games, File Size, Indie Game File Sizes, Mobile Indie Game File Sizes
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An often overlooked dimension of your indie mobile game is the actual size of the game. Believe it or not, the file... Read More
Initial Steps to Take Before Developing Your First Indie Game
I hate Mondays, and I’m certain you, reader, do as well. We all hate Mondays – they get in the way of... Read More
Getting New Players to Buy Your Mobile Indie Game While Always Earning a Profit
Posted on24 Oct 2013
TagsMobile Games, Indie Games, CLV, Customer Lifetime Value, CPI, Cost Per Install, Cost Per Click, CPC, k-factor, conversion rates, mobile indie games
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Because the iOS and Android marketplace is insanely competitive today (and I would say that ‘competitive’ is an understatement –an all-out blood... Read More
The Indie Revolution: How little games are making big money
Posted on09 Oct 2013
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Minecraft, Fruit Ninja, Temple Run and many more – we’ve all been in contact with these games. These games are brands in... Read More
Why do Some Indie Games Fail?
It’s a part of development that no indie developer wants to think about: the failure of their game. While nobody wants to... Read More